January, 2010
3
Jan 10
Apple ‘Magic Wand’ Remote System – homebuilt
I just saw the following patent of apple:Â Apple ‘Magic Wand’ Remote System Patent for Apple TV Resurfaces
Took me 2 minutes to code.
A accelerometer recognizes gestures and sends IR signals. These signals trigger applescripts to emulate a keytroke.
Yeah i know. Who the hell owns a magic wand..
Heghlu’meH QaQ jajvam!
This is the applescript I use to trigger my actions.
on kymera(gesture) --say gesture if gesture is "swing" then tvpower() end if if gesture is "up" then tell application "System Events" key code 53 end tell end if if gesture is "down" then tell application "System Events" key code 36 end tell end if if gesture is "rotate left" then tell application "System Events" key code 126 end tell end if if gesture is "rotate right" then tell application "System Events" key code 125 end tell end if if gesture is "tap" then end if if gesture is "sidetap" then end if if gesture is "swing right" then tell application "System Events" key code 124 end tell end if if gesture is "swing left" then tell application "System Events" key code 123 end tell end if end kymera
I use iRed by Robert Fischer to assign a applescript to a IR Signal.
set HAL to load script "Macintosh HD4:HAL:Preferences:31Prototypes.scpt" as alias
tell HAL
kymera("down")
end tell
1
Jan 10
hex – a (multitouch) game.
I got inspired this year at the 26C3 in Berlin to code a game called hex.
This is my Multi-Touch game prototype, open source and free download coming these days.
You can play it online @ www.31media.de/hexTouch (If you have a Multi-Touch device: hex connects on port 3000 an requires a running flosc server.)
“Hex is a board game played on a hexagonal grid, theoretically of any size and several possible shapes, but traditionally as an 11×11 rhombus.
Each player has an allocated color, Red and Blue being conventional. Players take turns placing a stone of their color on a single cell within the overall playing board.
The goal is to form a connected path of your stones linking the opposing sides of the board marked by your colors, before your opponent connects his or her sides in a similar fashion. The first player to complete his or her connection wins the game.”
Check out HEX ON WIKIPEDIA



